![]() However, using this move for too long will cause Hodan to become dizzy and suffer severe ending lag.Ģ% x number of absorbed spirit, none is 0. Once he absorbs a sweat spirit, the move's hitbox size and power increase dramatically, it also increase the duration of spins. Hodan spins around rapidly, pulling in any sweat spirits he has created. ![]() This move sends outwards and has a spiking sweetspot right in the center of the attack. Hodan swipes at opponents below him with both hands. ![]() Hodan spins his towel above him, hitting the opponent multiple times. Hodan kicks opponents behind him, turning around fully on the second kick. If charged, a sweat spirit will appear as he uses it, increasing it's size and knockback. This move creates a small shockwave of sweat when it hits the ground. The move has an initial hitbox, and holding the attack button causes Hodan to stay in this position, giving him a falling hitbox and increasing his falling speed. Hodan kicks upwards and sits in his towel in a cannonball position. If charged, Hodan can parry an attack during the move's duration. Hodan hops up and slams his body on the ground. This move will spike if the opponent is not swung into the ground, but sends them slightly towards Hodan, allowing them to recover by teching. He can then slam the opponent into the ground either in front of him or behind him. This move has only a weak grounded hitbox behind him, but has a sweetspot at the center of the towel if an opponent is hit by it, this move acts as a command grab where Hodan traps the opponent in the towel. Hodan swings his towel upwards to hit opponents. Hodan wraps his towel around his bottom and quickly turns around before launching himself backwards. Hodan hits opponents with a quick low poke, pushing them away slightly.sweat can hit opponents. If charged, Hodan will instead perform a Splash Kick, kicking himself up in the air, flinging sweat upwards which can also hit opponents. Hodan jumps and hits opponents with his head. Hodan swings his towel in front of him,tip of towel is sweetspot, flinging sweat forwards which can also hit opponents. Hodan gets down on all four and starts shaking to dry himself off like a dog.Held to continuously attack. If charged, the move will travel farther, dealing more damage and knockback. Hodan charges at opponents, hitting them with his belly. Hodan is the only character can moving while crouching. MUD BATH - Hodan's Down Special can bury opponents in mud, forcing them to jump out into a followup attack.Ĭharging:Holding downwards will charged up to intensify some moves.Teaming up with these spirits can enhance his special attacks. THAT'S THE SPIRIT - Hodan can create whirls of steam with his Forward Special, which turn into 'Sweat Spirits' of himself.FEEL THE HEAT - Hodan combines Fire and Water to charge up certain attacks whenever Down is held.Hodan's Down Special can bury opponents in mud, forcing them to jump out of it when they get out of hitsun." Elemental Powers: Hodan's Forward Special creates a sweat spirit, which he can then grab with any special attack. " Holding Down makes Hodan build up charge that he can use in certain other moves to make them much stronger. Strengths Weaknesses Techniques Gameplay In-Game Info: Hodan is a charge character whose moves' properties change depending on if charged or not.
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